GPU device
Input data that should be one of four data types: Float32Array, Float64Array, Uint16Array, and
Uint32Array
Type of enum BufferType. It is used to specify the type of the returned buffer. The default is
vertex buffer
Generated using TypeDoc
This function creats a GPU buffer with data to initialize it. If the input data is a type of
Float32ArrayorFloat64Array, it returns a vertex, uniform, or storage buffer specified by the enumbufferType. Otherwise, if the input data has aUint16ArrayorUint32Array, this function will return an index buffer.